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Return to SuperVoice Wizard Page
SuperVoice Wizard
Injecting Sound Effects
[Car Engine Rev Effect] Now Batting, Number 2, Cody Rech [Music]
Follow the steps below to inject Sound Effects into each of your intros quickly and easily using SuperVoice Wizard.
Duplicate your SuperVoice team (Actions > Duplicate Team)
Give the duplicate a subtitle that’s reflective of the unique nature of this team such as “Wizard: Sound Effects”
Visit This Page which explains how to import teams of Sound Effects.
Edit the first player on the team, and insert the Sound Effect as the first player component of the SuperVoice as seen below (it can be either a Player or Team Component - more on this below)
Edit the overlap of the Sound Effect with the component after it - to your liking.
Return to the team and Choose Actions > SuperVoice > SuperVoice Wizard > Apply Wizard.
The SuperVoice setup of that first player on the team will now be applied to all other players on the team.
Additional Notes…
The image above is reflective of adding the Sound Effect to a “Now Batting” team. More commonly, you may be adding it in front of the SuperVoice Team Component as seen below…
You may choose to add the Sound Effects team as a Team Component instead of a Player Component. When added as a Team Component (see below), you will be able to dynamically choose which Sound Effect you wish to play each time you play an intro.